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1. Sticky:[December] Balance Smorgasbord - in Player Features and Ideas Discussion [original thread]
yaya orthrus/gila nerf, just nerf evrything which is naturaly an okish allrounder for roaming and does not need a special fit to survive the gazillions of frigs and t3/destroyers to introduce more frigs into frig online, definiatly also the game ...
- by Lin Fatale - at 2015.10.17 12:49:57
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2. Launcher - in Issues, Workarounds & Localization [original thread]
50% of the budget invested in the last 15 versions of a launcher and still not working
- by Lin Fatale - at 2015.05.19 19:47:57
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3. sticky thread for lack of BC/BS changes in Scylla ? - in Player Features and Ideas Discussion [original thread]
without knowing how the graph was calculated it is useless, you can spin it in every direction you can also spin, frigs in the graph did ~double the damage than BC if you count that frigs only do 20% of the damage of a BC, would mean people spen...
- by Lin Fatale - at 2015.02.27 21:19:02
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4. Sticky:[Oceanus] Interceptor Updates - in Player Features and Ideas Discussion [original thread]
CCP could you please describe your vision about the long range DPS ceptors? What role should they have? Besides FW I just see them in masses to gank people and pull away when get shot. Which makes it realy hard for any small gang to do anything. ...
- by Lin Fatale - at 2014.09.20 21:54:00
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5. The great T3 rebalance - in Player Features and Ideas Discussion [original thread]
T3s in fleets are bit OP because its too easy to fly in this hardcore game there is 0 skill needed for 99% of the people in the fleet F1 and anchor, more wins
- by Lin Fatale - at 2014.08.22 21:24:00
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6. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
Medalyn Isis wrote: Personally I find it a bit of an anomaly that a cruiser can field 5x 25mb drones. What I find even more of an anomaly is that ships like the Ishtar can field 375mb of drones in the bay. I also find it a bit of an anomaly...
- by Lin Fatale - at 2014.08.01 12:24:00
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7. Sticky:[Hyperion] Heavy Assault Cruiser tweaks - in Player Features and Ideas Discussion [original thread]
so we can delete one of the last usefull ships from the list for small gangs your plan to streamline evrything into harpy, crow, logi only blob fleets without any counters especialy for smaller gangs gets to the next level which is great becaus...
- by Lin Fatale - at 2014.07.29 23:12:00
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8. Interceptor fleet are not fun at all - in Player Features and Ideas Discussion [original thread]
Xe'Cara'eos wrote: https://www.youtube.com/watch?v=7OgtNJoP8E8 https://www.youtube.com/watch?v=j6i-WTa-wOs https://www.youtube.com/watch?v=bCe4bvq84a8 and the best of the lot: https://www.youtube.com/watch?v=95YDpd2ghz8 though this is an ...
- by Lin Fatale - at 2014.04.16 16:46:00
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9. Interceptor fleet are not fun at all - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: Lin Fatale wrote: and the counters are very limited - smartbomb theory, yeah show us your dozen of killed ceptor fleets please - the truth is, by the time you have found the right pipe and moved your BSes 3 jumps there are...
- by Lin Fatale - at 2014.04.15 20:38:00
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10. Interceptor fleet are not fun at all - in Player Features and Ideas Discussion [original thread]
In my opinion the ceptor nulify thing is a bad design why were they introduced? - to make scouting easier? --> was fine before - that you can catch something behind 50T2 anchored bubbles on evry ratting systems --> sure always good idea to ...
- by Lin Fatale - at 2014.04.15 17:48:00
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11. Modified Local Suggestion (Change Local, Don't Remove it) - in Player Features and Ideas Discussion [original thread]
I like that idea. fixes the problem that you dont have any kind of intel which were leading to issues in 0.0, for example decrease pvp as you cant even find an enemy gang in your own space but it hides some information. its also a bit of antiblo...
- by Lin Fatale - at 2014.03.18 14:42:00
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12. Sticky:[Rubicon 1.x] Drone Assist change - in Player Features and Ideas Discussion [original thread]
I still dont understand why players should or cannot control their drones on their own. It does not matter if it is pve or pvp. And the dronecontrol limit is now 50. Because CCP feels that mission / incursion runners dont have to control their ow...
- by Lin Fatale - at 2014.02.10 23:30:00
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13. Standings messed up - in EVE General Discussion [original thread]
just keep it its awesome now
- by Lin Fatale - at 2014.01.29 00:22:00
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14. Ship Maneuvering in space - in Player Features and Ideas Discussion [original thread]
Julius Rigel wrote: Juan Thang wrote: having a mechanism where you can create custom anchor points [...] would be good, I respectfully disagree. Some changes to navigation from the past: Warp to 0: Once-upon-a-time, you could not warp...
- by Lin Fatale - at 2014.01.27 16:58:00
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15. Server balancing through gameplay - in Player Features and Ideas Discussion [original thread]
Kagura Nikon wrote: Lin Fatale wrote: there are far more easier approaches to deblob why do people blob? because its easy to do so, they have the tools to control large amount of ppl with relatively low effort take away that comfort und ther...
- by Lin Fatale - at 2014.01.24 01:51:00
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16. Server balancing through gameplay - in Player Features and Ideas Discussion [original thread]
there are far more easier approaches to deblob why do people blob? because its easy to do so, they have the tools to control large amount of ppl with relatively low effort take away that comfort und there are more chances that the fight will be mo...
- by Lin Fatale - at 2014.01.23 17:44:00
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17. Sticky:[Rubicon 1.1] Interceptor Agility Tweak - in Player Features and Ideas Discussion [original thread]
Hasikan Miallok wrote: Secret Squirrell wrote: Post patch, you will have 3 options: *Cheap 1.9s Ceptor that has bad DPS/Survivability from tons of Istabs blooming its sig and taking fitting slots *Regular Ceptors that will be 2.1s+ and be ...
- by Lin Fatale - at 2014.01.20 14:11:00
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18. Sticky:[Rubicon 1.1] Interceptor Agility Tweak - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: Overall the Rubicon Interceptor rebalance was a smashing success. We're very happy with the player reaction, with the gameplay involved in flying Interceptors, and with the effect on other areas of EVE. May I ask, how do ...
- by Lin Fatale - at 2014.01.17 16:43:00
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19. Sticky:[Rubicon 1.1] Mobile Micro Jump Unit and Mobile Scan Inhibitor - in Player Features and Ideas Discussion [original thread]
Marlona Sky wrote: Jureth22 wrote: everytime ccp makes a post,solo pvp dies a little. example : Mobile Scan Inhibitor you are a solo vagabond trying to kill a drake of a ibis,irelevant.you check scan and bam nothing.but just 1000km of grid...
- by Lin Fatale - at 2014.01.07 20:18:00
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20. Extra! extra!! ccp bufing afk play and nerfing legit play once again!!! - in EVE General Discussion [original thread]
GreenSeed wrote: the idea of the module is to cloak whats there, not to prevent it from showing. it creates risk for the attackers... they could be landing on a deadspace pocket with a few pve ships and crappy t1 logis, or landing on a grid fil...
- by Lin Fatale - at 2014.01.07 17:50:00
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